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1. Sonic Jihad is recruiting - in Alliance and Corporation Recruitment Center [original thread]
I have much love for this thread.
- by Kaltano Darkwind - at 2015.10.16 22:20:38
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2. WTS 3x 60 Day GTCs 800m each Online now - in Timecode Bazaar [original thread]
Edited by: Kaltano Darkwind on 17/06/2009 00:37:00 TY All The Prepared Soul, Kaltano Darkwind "Can you prepare for the unexpected? No, you can prepare only to be suprised."
- by Kaltano Darkwind - at 2009.06.17 00:29:00
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3. Jump Bridges: Fuel Tanks and Tollbooths - in Player Features and Ideas Discussion [original thread]
I love Jump bridges, they are probably my favorite Sov æunlockableÆ, they shed so much wasted playtime itÆs glorious. They arenÆt however without their problems, having to fuel them, and having to enter a password to use one put up by another corp...
- by Kaltano Darkwind - at 2008.11.14 10:00:00
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4. [VOTE] All FOR The Nano-Nerf - in Assembly Hall [original thread]
I support fixing anything broken, even if flying at insane speeds is crazy fun. The Prepared Soul, Kaltano Darkwind "Can you prepare for the unexpected? No, you can prepare only to be suprised."
- by Kaltano Darkwind - at 2008.07.26 23:09:00
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5. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Originally by: allmus have a 3 office limit for under 50 members then 1 extra office per 25 members that would make any corp have a MAX number of 9 offices which is more than enough, even if ur spread around Good idea, thought I beliv...
- by Kaltano Darkwind - at 2004.07.28 18:18:00
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6. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Originally by: allmus have a 3 office limit for under 50 members then 1 extra office per 25 members that would make any corp have a MAX number of 9 offices which is more than enough, even if ur spread around Good idea, thought I beliv...
- by Kaltano Darkwind - at 2004.07.28 18:18:00
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7. Mining Beams that only require a high slot (not a turret slot) - in Player Features and Ideas Discussion [original thread]
Originally by: Yakoza Why does a small majority want to completely faction the player types in this game. Small Majority? The majority of the playerbase is the largest part, there is no such thing as a small majority. Even so, Eve isn...
- by Kaltano Darkwind - at 2004.07.28 18:07:00
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8. Mining Beams that only require a high slot (not a turret slot) - in Player Features and Ideas Discussion [original thread]
Originally by: Yakoza Why does a small majority want to completely faction the player types in this game. Small Majority? The majority of the playerbase is the largest part, there is no such thing as a small majority. Even so, Eve isn...
- by Kaltano Darkwind - at 2004.07.28 18:07:00
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9. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 28/07/2004 18:11:13 Originally by: Tsunetomo 3. 1.6 Million is not alot of money to set up a corporation and I doubt it will deter newbie's from setting up one. I think the fee is substantial compared to ...
- by Kaltano Darkwind - at 2004.07.27 21:46:00
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10. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 28/07/2004 18:11:13 Originally by: Tsunetomo 3. 1.6 Million is not alot of money to set up a corporation and I doubt it will deter newbie's from setting up one. I think the fee is substantial compared to ...
- by Kaltano Darkwind - at 2004.07.27 21:46:00
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11. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 28/07/2004 18:29:31 Responses: Originally by: Amara Varti Not everything has to be logical. It's merely a fun factor for people to have their own corps. You wish to deny that fun factor. Wrong, I do...
- by Kaltano Darkwind - at 2004.07.27 21:45:00
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12. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 28/07/2004 18:29:31 Responses: Originally by: Amara Varti Not everything has to be logical. It's merely a fun factor for people to have their own corps. You wish to deny that fun factor. Wrong, I do...
- by Kaltano Darkwind - at 2004.07.27 21:45:00
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13. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 28/07/2004 18:25:37 First off IÆm going to start by clarifying a few things. People who have responded with disagreement to my proposal are making the assumption that I donÆt like single player corporations. Fran...
- by Kaltano Darkwind - at 2004.07.27 21:44:00
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14. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 28/07/2004 18:25:37 First off IÆm going to start by clarifying a few things. People who have responded with disagreement to my proposal are making the assumption that I donÆt like single player corporations. Fran...
- by Kaltano Darkwind - at 2004.07.27 21:44:00
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15. Single Player Corps - in Player Features and Ideas Discussion [original thread]
A lot of excellent responses here, no time to respond currently. I will do so when i get to work, also i've been reminded of the big point as to my standing i kept forgetting to make when i posted. Mainly that i suggested this because ccp has had ...
- by Kaltano Darkwind - at 2004.07.27 13:07:00
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16. Single Player Corps - in Player Features and Ideas Discussion [original thread]
A lot of excellent responses here, no time to respond currently. I will do so when i get to work, also i've been reminded of the big point as to my standing i kept forgetting to make when i posted. Mainly that i suggested this because ccp has had ...
- by Kaltano Darkwind - at 2004.07.27 13:07:00
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17. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 26/07/2004 17:29:38 Originally by: Pehma Hess What's the big deal about 1 player corps? It's not affecting how you play the game. Nothing about it negates your ability to play, buy, sell, fight, research,...
- by Kaltano Darkwind - at 2004.07.26 17:25:00
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18. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 26/07/2004 17:29:38 Originally by: Pehma Hess What's the big deal about 1 player corps? It's not affecting how you play the game. Nothing about it negates your ability to play, buy, sell, fight, research,...
- by Kaltano Darkwind - at 2004.07.26 17:25:00
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19. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 26/07/2004 16:52:08 Originally by: Tsunetomo If office/lab/manifacturing bills aren't payed they loose it. So they either log on and pay with their hard earned isk, or loose their investments. So again wh...
- by Kaltano Darkwind - at 2004.07.26 15:31:00
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20. Single Player Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Kaltano Darkwind on 26/07/2004 16:52:08 Originally by: Tsunetomo If office/lab/manifacturing bills aren't payed they loose it. So they either log on and pay with their hard earned isk, or loose their investments. So again wh...
- by Kaltano Darkwind - at 2004.07.26 15:31:00
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